Software engineering a practitioners approach eighth edition việt hóa năm 2024

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About this item

For almost three decades, Roger Pressman's Software Engineering: A Practitioner's Approach has been the world's leading textbook in software engineering. The new edition represents a major restructuring and update of previous editions, solidifying the book's position as the most comprehensive guide to this important subject. The chapter structure will return to a more linear presentation of software engineering topics with a direct emphasis on the major activities that are part of a generic software process. Content will focus on widely used software engineering methods and will de-emphasize or completely eliminate discussion of secondary methods, tools and techniques. The intent is to provide a more targeted, prescriptive, and focused approach, while attempting to maintain SEPA's reputation as a comprehensive guide to software engineering. The 39 chapters of this edition are organized into five parts - Process, Modeling, Quality Management, Managing Software Projects, and Advanced Topics. The book has been revised and restructured to improve pedagogical flow and emphasize new and important software engineering processes and practices.

Published by McGraw-Hill Education, 2 Penn Plaza, New York, NY 10121. Copyright © 2 015 by McGraw-Hill Education. All rights reserved. Printed in the United States of America. Previous editions © 201 0, 2005, and 2001. No part of this publication may be reproduced or distributed in any form or by any means, or stored in a database or retrieval system, without the prior written consent of McGraw-Hill Education, including, but not limited to, in any network or other electronic storage or transmission, or broadcast for distance learning.

Some ancillaries, including electronic and print components, may not be available to customers outside the United States.

This book is printed on acid-free paper.

1 2 3 4 5 6 7 8 9 0 DOC/DOC 1 0 9 8 7 6 5 4

ISBN 978-0-07-802212- MHID 0-07-802212-

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All credits appearing on page or at the end of the book are considered to be an extension of the copyright page.

Library of Congress Cataloging-in-Publication Data

Pressman, Roger S. Software engineering : a practitioners approach / Roger S. Pressman, Ph. 4 Eighth edition. pages cm Includes bibliographical references and index. ISBN-13: 978-0-07-802212-8 (alk. paper) ISBN-10: 0-07-802212-6 (alk. paper)

  1. Software engineering. I. Title. QA76.758 2015 005 2013035493

The Internet addresses listed in the text were accurate at the time of publication. The inclusion of a website does not indicate an endorsement by the authors or McGraw-Hill Education, and McGraw-Hill Education does not guarantee the accuracy of the information presented at these sites.

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Roger S. Pressman is an internationally recognized consultant and author in soft- ware engineering. For more than four decades, he has worked as a software engi- neer, a manager, a professor, an author, a consultant, and an entrepreneur. Dr. Pressman is president of R. S. Pressman & Associates, Inc., a consulting û rm that specializes in helping companies establish effective software engineer- ing practices. Over the years he has developed a set of techniques and tools that improve software engineering practice. He is also the founder of Teslaccessories, LLC, a start-up manufacturing company that specializes in custom products for the Tesla Model S electric vehicle. Dr. Pressman is the author of nine books, including two novels, and many techni- cal and management papers. He has been on the editorial boards of IEEE Software and The Cutter IT Journal and was editor of the <Manager= column in IEEE Software. Dr. Pressman is a well-known speaker, keynoting a number of major industry conferences. He has presented tutorials at the International Conference on Soft- ware Engineering and at many other industry meetings. He has been a member of the ACM, IEEE, and Tau Beta Pi, Phi Kappa Phi, Eta Kappa Nu, and Pi Tau Sigma.

Bruce R. Maxim has worked as a software engineer, project manager, professor, author, and consultant for more than thirty years. His research interests include software engineering, human computer interaction, game design, social media, artiû cial intelligence, and computer science education. Dr. Maxim is associate professor of computer and information science at the University of Michigan4Dearborn. He established the GAME Lab in the College of Engineering and Computer Science. He has published a number of papers on computer algorithm animation, game development, and engineering education. He is coauthor of a best-selling introductory computer science text. Dr. Maxim has supervised several hundred industry-based software development projects as part of his work at UM-Dearborn. Dr. Maxims professional experience includes managing research informa- tion systems at a medical school, directing instructional computing for a medical campus, and working as a statistical programmer. Dr. Maxim served as the chief technology ofû cer for a game development company. Dr. Maxim was the recipient of several distinguished teaching awards and a distinguished community service award. He is a member of Sigma Xi, Upsilon Pi Epsilon, Pi Mu Epsilon, Association of Computing Machinery, IEEE Computer Society, American Society for Engineering Education, Society of Women Engineers, and International Game Developers Association.

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